Leaders of Euphoria: Choose a Better Oppressor – Overworld Games – Review

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I love Flash Gordon. Anything with that aesthetic automagically draws my attention. The ray guns here did just that. 

Josh

MeepleGamers


Publisher: Overworld Games


Designer: Brian Henk


Designer: Clayton Skancke


Artist: Jacqui Davis


Artist: Kristopher Hammes


Artist: Adrienne Ezell


Game Type: Social Deduction


Game Type: Party


Game Type: Hidden Agenda


Initial Year of Release:2017


Age Range: 12+


Expected Playtime: 15-35 minutes


Number of Players: 4-8

Theme and What is it?


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Set in the universe of Jamey Stegmeier’s creation, Euphoria, leaders are either benevolent or well, always toxic, even if benevolent, they are only in it for themselves. It kind of sounds like politics here in the US for, well, since forever. 

This game is designed to pit leaders and followers of two factions against each other, and oh, yeah, if you die, you become a third faction hell-bent on death to the respective leaders. 

Will the cannon sized plastic minis be enough to shoot your way to victory? Or will a more cunning approach be the way to wile your way to the winner’s circle? It’s time to pick a better oppressor.

Gameplay Mechanics


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Each turn you take one of a few actions, and you either learn information, use a power, hide information or shoot. Ultimately this is a social deduction game, and I believe it had some good ideas. It was not particularly intuitive, to me, but once playing it plays well enough.

Leaders of Euphoria: Choose a Better Oppressor - Overworld Games - Review 1

Initial Impressions


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I love Flash Gordon. Anything with that aesthetic automagically draws my attention. The ray guns here did just that. 

I presume some others feel the same way, or were drawn into the Euphoria mythos. It scratches both itches.

Game Build Quality


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The game build is great, though some components were Kickstarter only. I really love the look of the guns, though they do feel quite light.

Artistic Direction


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For me, this is where LoE falters. It could be my reticence to enjoy social deduction, or it could just be that for me, the theme was not as fun as it was pretty.

Fun Factor


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For me, this is where LoE falters. It could be my reticence to enjoy social deduction, or it could just be that for me, the theme was not as fun as it was pretty.

Age Range & Weight


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I think most any person, adult or child could play this game, and kids will love the guns if you splurge for them. Enjoying the game, I think may take many plays to fully immerse yourself in the mythos.

Conclusions


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I truly wanted to enjoy LoE, so much so that I kickstarted the game. Sadly, I just didn’t. If you love the art, it belongs on your shelf for the art alone, but I would say you must be a person that TRULY loves social deduction type games for this one to call out to you. 

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