My Little Scythe – Stonemaier Games – Review

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359
  • Economic
  • Exploration
  • Fantasy
  • Fighting
  • Math
  • Crowdfund Date: N/A
  • Official Publication Date/ Street Date: 2017
  • 8+
  • 45-60 minutes
  • 1-6

Have you ever wanted to play the game Scythe with your kids?

Although this is intended for a younger audience, it is also a superb way to introduce Scythe to new players.
Mary Crabtree
WRITER

Do you love Jamey Stegmaier’s game, Scythe? Have you ever wanted to play it and not have your gaming group at the ready? Do you have children that love board games too? Well, thanks to Hoby and his daughter, Vienna, you can now enjoy the game with your entire family by playing My Little Scythe.

My Little Scythe is a competitive, family-friendly game in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme. In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions, complete quests, learn magic spells, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight. -description from the publisher

As mentioned by the publisher, some mechanisms in My Little Scythe are inspired by its predecessor, Scythe. The designers did an excellent job of taking those mechanisms and bringing them down to a level for a younger audience.

You will find that some mechanisms are the same. For example, you still cannot take the same action two turns in a row. But, the difference is the available actions are simplified into Move, Seek, or Make and there is not a top/bottom action. It is just one action.

You will find a lot of similarities with a few unique changes. Movement is the same, however, you only have one type of “unit” to move. Your seekers can move two spaces or one if they are carrying resources. The portals on the board operate the same.

In My Little Scythe, players are trying to achieve four trophies. Two ways to achieve these trophies is by taking four apples and four gems to Castle Everfree. Castle Everfree is in the center of the board, as the Factory in the original Scythe. However, players cannot go to Castle Everfree without having four apples or four gems to gain a trophy. These trophies and the mechanism of Castle Everfree are changes from the original game.

Also, Seeking is a unique action entirely. There are two different options to select, and then the player rolls the corresponding dice. You will place these resources out in the different regions: tundra (white), mountains (grey), swamp (blue), forest (green), red rock (red) or desert (yellow) based on the dice roll. These resources can be placed anywhere on the board except for Castle Everfree and portals. If you place the resource on a space of an opponent’s seeker, you gain Friendship.

Friendship is Influence in Scythe. Pies are the same as Power. Combat cards are replaced by Spell cards. You can get a trophy for achieving 8 Friendship, gaining 8 Pies, having a Pie Fight Victory, or having 3 or more spells in hand.

The Make action allows you to turn in resources for Pies, Spell cards or Power Ups. You can select the Move or Make action Power Up and upgrade that action to something unique and better. If you upgrade both your Move and Make action, you can earn a Trophy.

One of my favorite mechanisms in My Little Scythe is that the encounters and private objectives were morphed into Quests. If you end your turn on a Quest token, you can draw a Quest card. There will be two options that you can choose to complete. These are like the Encounter cards. If you resolve one of the two Quests, then you can keep the card next to your mat and when you complete two, you gain a trophy. If you cannot or do not wish to complete one of the two available Quests, then you can select the “No Thanks” option which usually provides a resource.

You can only earn one trophy on your turn until the Grand Finale. Once the one player has earned their fourth trophy, the Grand Finale has been triggered, and each player gets one last turn. On this final turn, you can earn more than one trophy. If players tie for four trophies, there are several tiebreakers..

The miniatures are enough to make you want to play this game. I cannot wait to paint them. There is even an included paint guide with the rules, which I just love. I like my miniatures to be painted like the artwork in the game. This creates a more immersive experience.

I have been wanting to play My Little Scythe for a while now. I was so excited to finally have it arrive. We have been playing Scythe for a couple of years and I think my niece and nephew will really enjoy My Little Scythe.

You can expect the same great quality in components as you receive with any other Stonemaier Games. They have always used THE best components. Their rulebooks are always so well organized and laid out. I can always setup their games and almost immediately start playing. That was no different here.

The Game Trayz in My Little Scythe are excellent. I am so glad that Stonemaier has used these more in their games. It makes for a pleasant setup and takedown.

The art in My Little Scythe is so cute. If it can grab my eyes, it will surely grab the younger audience and entice them to adventure into the Kingdom of Pomme.

My group has really enjoyed this one outside of Scythe. Although this is intended for a younger audience, it is also a superb way to introduce Scythe to new players. My sister has never played Scythe, and she just played My Little Scythe the other day and now is ready to learn Scythe. The shorter gameplay and less complexity can really help to determine if someone likes the mechanics. Also, I know we will play this when we just don’t want to play a vast game of Scythe.

The suggested age is 8+. Ultimately, this depends on the player’s maturity level. The difficulty level in My Little Scythe is definitely less than in regular Scythe. However, I don’t know that even my nephew could handle it and he is 8. That being said; he has played nothing like this and he could definitely be taught. I am not being negative at all. This is a great gateway for the younger audience into board gaming, but children on the low end of the age range, such as my nephew, will need a little help to get started.

This game is so good. I love the story of how this game became published. If you don’t know, My Little Scythe was a fan-created print-and-play game that won the BoardGameGeek 2017 award for best print-and-play. Stonemaier Games later published the game, and it now has an expansion which I will write a review for very soon. If you are a fan of Scythe, this is a must-have, especially if you have children that are interested in board games.

REVIEW OVERVIEW
Theme and What Is It?
10
Gameplay Mechanics
10
Initial Impressions
10
Game Build Quality
10
Artistic Direction
10
Fun Factor
10
Age Range & Weight
8
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Mary is a passionate board gamer from Southern Alabama and she hosts a gaming group on Saturdays. Her favorite game is Ticket to Ride! In her spare time, when not gaming or writing reviews, you can find her painting miniatures(mostly Arcadia Quest) and organizing her games and game room. Outside of the gaming hobby, she enjoys a lot of movies, music and spoiling her nephews and nieces. She has won the best aunt award since 2011. :-) She loves to talk about her gaming hobbies so follow her on Instagram @MarysGameRoom and @MarysMiniPainting and on Twitter @MarysGameRoom

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