Theme&andn’What is it?
Are You A Cat Person?
Take on the role of feline physicist and attempt to prove once and for all if curiosity killed the cat. Well…actually…all you really will prove is what is in the boxes at the end of some random and extremely inhumane experiment which does not seem to have any purpose. To be totally honest I think this Schrodinger was not a cat person. At all.
Schrodinger’s Cats is a bluffing/memory game for 2-6 players.
Schrodinger’s Cats was very simple to figure out. It was equally simple to teach to others. We played one practice round and then got the game going. The pace is fast and rounds are short. This is a positive since people get knocked out of the game. It might feel like a long wait for the player knocked out first of a six-player game.
The game revolves around bluffing and trying to discern what other players may have in their hand. Some people will be way better at this, which will give them a natural advantage, but there’s still some randomness based on how the cards are dealt that can negate this natural talent..
Bluff and Bid Your Way To A Win
There are three things inside of the boxes. An alive cat, a dead cat or nothing. Players take turns bidding how many of any of these types of boxes are found in all player’s hands. To start the round, each player receives a number of box cards equal to the number of players. The starting player will place a bid (give their hypothesis) for how many alive cats, dead cats or empty boxes are distributed between all players’ hands. The next player either increases the bid for the same type of box or changes the bid to a new box. Example, switches from 4 alive cats to 3 empty boxes. Players continue to bid until, during a player’s turn, they feel that the number is too high. They call for the player to prove their hypothesis. All players reveal their hands and count the type of card that was bid. If the bid was not correct then the bidding player is knocked out of the game. If the bidding player is correct then the player who called to prove it is knocked out of the game. A new round begins and the remaining players receive new cards based on player count. This continues until one player remains and they are the best feline physicist in this bizarre experiment.
At the start of each game players receive a unique physicist card that has its own ability that can be activated once during the game. Player’s can also place cards face up for everyone to see. Doing this allows players to discard and redraw cards. This can be useful if a player is having a tough time making a bid. There is also a Heisenberg’s Theory card that is a wild card and counts as whatever the current type of card that has a bid.
Not too Tabby…I mean Shabby
This is a small box game. You will find cards, a cardboard bidding board with a cat meeple. All of the components you will find and the box are fairly standard. I don’t see any reason why this game will not hold up to many plays.
You Punny Cat
Most of the cards in Schrodinger’s Cats are one of the four types of cards, Alive Cats, Dead Cats, Empty Box or Heisenberg’s Theory. Each type of card duplicates the art, so the only art that really happens is the unique Cat Physicists. These each have their own artwork and punny name. As far as the artwork is concerned, these pun-filled cards are the highlight of the game.
Lying Is Always Fun, Right?
The bluffing aspect of Schrodinger’s Cats is the best part of the game. Trying to make the most believable hypothesis which you can win and knock out another player is challenging and entertaining. It is also great fun when someone just does an off the wall bid. This will always provide laughs.
The game is light hearted, while being slightly gruesome. The art is very cartoony which overcomes bidding on boxes with dead cats in them.
The age recommendation is 8+. I played it with my eight-year-old and he had a bit of a struggle with his bids and had some hilarious ones. It was not a big deal, more fun than anything. He ended up taking second place the time he played. I feel that this age recommendation is very fair.
One thing to keep in mind is that people are removed from the game. I can totally see a kid getting out on the first few rounds and losing interest and finding something else to do. When you are out, you have to wait for a new game.
And The Conclusion Is…
Schrodinger’s Cats has some nice pros and one really glaring con. The con is that people exit the game early and have to wait for other people to finish. I always avoid games like this when I host game nights. I want people to stay engaged or they end up just sitting around talking and it is hard to get games running again. At least that has been my experience. Because of this I would not call Schrodinger’s Cats a party game, although it feels like it should be.
Pros of the game are the bluffing and deception aspects of the game and also that it is a relatively short game. Which makes sitting out until the next game, not too bad.
My suggestion would be to know how your gaming group operates. If they can handle a game where players get removed from the game and still stay engaged then Schrodinger’s Cats may work really well for your group. It does play up to six players and does have lots of player interaction.